FFG nos ofrece una nueva preview del remake del clásico Merchant of Venus.
En este caso, también tenemos disponible, el reglamento, en perfecto inglés, para todos aquellos a los que no les importe el tema del idioma.
Una vez más recordar, que de momento, nadie se ha pronunciado, sobre la intención de publicarlo en castellano.
Como curiosidad, añadir, que FFG, nos ofrece dos reglamentos, el clásico y la revisión, para que podamos escoger, con que modo jugar.
In our previous previews of Merchant of Venus, we’ve examined how you get around the many hazards of the newly opened cluster 5632, how to keep your ship humming along, and the basics of barter in the galaxy. In this article, we’ll talk about what a good reputation can do for a merchant’s chances for success, and we’ll look at other ways to play and enjoy Merchant of Venus right out of the box.
Missions and Rewards, Fame and Infamy
While your main goal in the game will be the acquisition of credits through trade and transportation, some merchants can land deals based on their reputation alone. In Merchant of Venus, accruing fame and infamy can make or break the end of the game for players. Fame and infamy points are gained or lost by a number of different mechanics. At the end of the game, fame points gain a player extra credits.
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Infamy is typically gained by choosing to engage in unscrupulous practices, and will subtract from a player’s total final fame score. While using some dastardly tactics can be a great way to do some damage to your competitors or earn some extra credits quickly, this can make it difficult to eke out those last few precious credits that you might have gained by walking the straight and narrow.
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Defeating pirates, transporting especially notable passengers, and completing the tasks outlined in Mission cards are other ways to make sure that the galaxy knows of your exploits.
Missions in particular are a great way for players to make some extra credits on the side. Each player is assigned one Mission card at the beginning of the game. Mission cards have a wide range of requirements. Some Missions require a player to make sure that his pilot is at a certain level while landing in a system or perhaps you’ll be tasked with venturing into dangerous territory to pass some skill checks. Completing these optional tasks gets the player a reward in the form of both end-of-game fame points and one Reward card.
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If a player wants to double his chances at fame and rewards, then he should head to the Galactic Base to buy a second Mission card. Not only will this add to his long term possibilities, but players are immediately awarded extra fame points just for taking the initiative.
When tallying the game’s final score, your fame translates directly into cash, so rack up that reputation, and try to defame your opponents!
Other Ways to Play
In the rulebook for the “Standard Game” (Rob Kouba’s updated design), there are a whole host of optional rules that players can take on in order to put a new spin on their Merchant of Venus experience, even when they’ve become mercantile veterans.
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In addition to the new standard version designed by Rob Kouba, Merchant of Venus also includes everything you’d need to play Richard Hamblen’s classic version of the game. Simply flip the standard version of the board over to play the classic Merchant of Venus. Players new to the game and old fans alike can experience the classic game of exploration and trade. With solo play and optional rules for the standard game, and the inclusion of the classic version,Merchant of Venus provides endless hours of navigating both galactic clusters and complex cosmic markets. Look forMerchant of Venus to hit shelves soon!
Following a devastating alien attack, a galactic cluster is once again opened for trade, and unimaginable wealth awaits the most ambitious merchant. Each player begins the game with a ship and a gung-ho pilot fresh from the Academy. From these humble beginnings, they must find the most profitable trade routes in order to deliver goods, transport passengers, build spaceports, mine asteroids, and acquire fame by completing missions and upgrading their ship and pilot.
Two Games in One
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FFG’s edition of Merchant of Venus includes a double-sided game board. One side features the new standard version designed by Rob Kouba. Flip the standard version of the board over to play Richard Hamblen’s classic version of Merchant of Venus.
Standard Rules, Low Res (pdf, 18.8 MB)
Standard Rules, High Res (pdf, 26.5 MB)
Classic Rules, Low Res (pdf, 17 MB)
Classic Rules, High Res (pdf, 22.9 MB)
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